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Prototyping gamification of lifestyle application for prevention of obesity in young adults

Chae, Heejin (2022) Prototyping gamification of lifestyle application for prevention of obesity in young adults.

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Abstract:The prevalence of obesity is a problem that continues to increase for decades like an epidemic. In particular, young adults between the ages of 18 and 35 are vulnerable to weight gain, and obesity leads to various diseases, including type 2 diabetes. Therefore, to reduce the prevalence, ultimately, the prevention of obesity in overweight young adults should be prioritized in the management of obesity epidemics. However, obese patients have low willpower and poor adherence to treatment. To address these issues, gamified lifestyle apps can be key helpful tools, as gamification and the use of mobile apps help provide motivation and persistence, respectively. The purpose of this research is to prevent obesity in young adults by presenting a prototype of a gamified lifestyle app for motivation and sustainability of body fat reduction in young adults. For building a prototype, useful features of lifestyle apps for obesity prevention were investigated through a systematic literature review, usability testing was conducted, and then follow-up questions were asked, and the system usability scale (SUS) was measured for the built prototype. Based on these prototype tests, points for improvement were derived, and a second prototype was produced to provide a final high-quality prototype of the application. Therefore, this research presents a prototype of a lifestyle application that combines gamification to prevent obesity in young adults aged 18 to 35 and builds a prototype that leads to lifestyle changes in young adults and naturally prevents obesity. Also, the value of this research is valuable in that it focuses on preventing obesity with functions such as gamification, motivation, and self-monitoring that are differentiated from existing health applications.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science
Programme:Computer Science BSc (56964)
Link to this item:https://purl.utwente.nl/essays/91795
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