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What happens when a robot favors someone?: how a museum-guide robot uses gaze behavior to address multiple persons while storytelling about art.

Sepulveda Bradford, G.U. (2013) What happens when a robot favors someone?: how a museum-guide robot uses gaze behavior to address multiple persons while storytelling about art.

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Abstract:The following research is concerned with the effects of robotic gaze behavior and favoritism in storytelling. A group experiment was conducted to find the effects of both in some user experience aspects, human data recalling, and the robot’s ability to guide a group of people visually.
Item Type:Essay (Master)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science
Programme:Computer Science MSc (60300)
Link to this item:https://purl.utwente.nl/essays/62750
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