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The design of ‘League of Legends’ decision support system for inexperienced players

Choi, Sua (2022) The design of ‘League of Legends’ decision support system for inexperienced players.

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Abstract:Decision Support System(DSS), which assists people in making determinations and judgments by accumulating thorough data, is gaining more and more clout in the world of sports. Recently, it has also had a favorable effect on the developing eSports industry. DSS is the primary enabler for raising players’ performance and enabling them to make optimal decisions. This research focuses on the development of DSS for a specific eSports title, ‘League of Legends(LoL)’. The major aims of the research are to: 1) Analyze the challenges encountered by inexperienced players during each phase of the game; 2) Identify potential solutions of challenges that could be mitigated by DSS; and 3) Design a prototype of DSS. In this research, usability and system testing are used to assess the efficacy of a web-based system. The paper lays the groundwork for the suggestion of developing effective DSS to improve the capacity of inexperienced players in League of Legends.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science
Programme:Computer Science BSc (56964)
Link to this item:https://purl.utwente.nl/essays/91809
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