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Virtual Reality Clothing Design

Westra, Wybe (2018) Virtual Reality Clothing Design.

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Abstract:This research looks at how to build an intuitive VR interface that allows designers to apply fabrics to a garment model. Four potential methods of interaction were implemented. A hand-based pick-ray, a head-based pick-ray with a timed click, a head-based pick-ray with a remote mouse and a touch-based method. After three user test and four iterations a final interface was made. The interface allowed for the changing of fabrics on a single garment, along with the ability to see the garment in different environments. The interface was found to be easy to learn by the test participants. Most participants found the hand-based pick-ray the most intuitive way of interacting and the touch-based method the least intuitive. The participants thought the application to be useful for professional designers. The environment changing was also seen as useful and realistic. Building an intuitive interface for VR clothing design is very possible. Future research could look into more complex design interactions such as the placing of buttons and decals. Multi-user editing is also a promising feature.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science
Programme:Creative Technology BSc (50447)
Link to this item:https://purl.utwente.nl/essays/75849
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