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Dia : a Domain Specific Language for Scripted Dialogues and Cutscenes

Kobzev, Vladimir (2023) Dia : a Domain Specific Language for Scripted Dialogues and Cutscenes.

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Abstract:Modern computer games often rely on presenting a fictional narrative to the player. Translating a written story manuscript for a modern computer game into working interactive narrative is a cumbersome task that requires time investments from story writers, programming teams and technical artists. This paper proposes a Domain Specific Language (DSL) called Dia. Dia aims to simplify the process for a game development team through simple and non-intrusive grammar, as well as extensive functionality for data and function binding.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science
Programme:Computer Science BSc (56964)
Link to this item:https://purl.utwente.nl/essays/95986
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