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Improving the experience and engagement of museum visitors by means of EEG and interactive screens

Luiten, Simone (2021) Improving the experience and engagement of museum visitors by means of EEG and interactive screens.

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Abstract:The main goal of this research is to explore options to improve the experience and engagement of museum visitors by developing a prototype including Brain-Computer interfaces (BCI) and the interactive screens of client VidiNexus. This is done by following a methodology that is focused on three different aspects of the research; Museum & Art, BCI, and the prototype. The first two aspects are the focus of the background literature research. The findings are used to guide the creative process of the prototype development in the right direction. A prototype of the system, including an interactive quiz, matches visitors to artworks based on choices and engagement levels measured by an EEG device. In conclusion, the prototype that has been developed and tested proves that the concept for an art- visitor feedback system is feasible. The tests showed that is technically possible to realise such a working prototype of such a system. The positive feedback from the users showed that the prototype added value to the users, as it improved their engagement and they learned more about several art aspects. Results of the user tests showed that the prototype is able to improve the experience and engagement of participants. The prototype is described as fun and intriguing and participants were excited about the fact that their brainwaves were part of the matching process. Additionally, almost all participants would recommend the system to others if it was placed inside a real museum. However, before the system can be placed inside a real museum, adjustments to the quiz, the equipment, and the art database have to be made.
Item Type:Essay (Bachelor)
Clients:
VidiNexus, Hengelo, The Netherlands
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:02 science and culture in general, 20 art studies, 50 technical science in general, 81 education, teaching
Programme:Creative Technology BSc (50447)
Link to this item:https://purl.utwente.nl/essays/86848
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