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Debriefing Open Simulation Games in Higher Education and Organisations: Practices of Experts

Ren, Yueying (2018) Debriefing Open Simulation Games in Higher Education and Organisations: Practices of Experts.

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Abstract:Simulation games are dynamic games which represent models of socio-technical systems with defining elements of players, rules and resources. Open simulation games have open objectives which allow for unpredictable, heuristic, satisficing outcomes to evolve. Debriefing is essential for learning from such open simulation games. Yet, little has been written on it. This paper aims to explore how experts approach debriefing when dealing with open simulation games through their self-report practices. This qualitative research uses semi-structured interviews as a research method. 21 experts in the field of simulation and gaming were interviewed. The data from the interviews was analysed and various themes were drawn from the data using Atlas Ti. The findings revealed that expert debriefers work closely with their clients to understand their needs before deploying open simulation games. Furthermore, the way that expert debriefers conduct their debriefing is influenced by their own views on success with regard to debriefing, and their personal preference in structuring their debriefing. They also adapt their debriefing to players’ characteristics through conscious observations. This study provides a descriptive insight into the workings behind how expert debriefers conduct their debriefings.
Item Type:Essay (Master)
Faculty:BMS: Behavioural, Management and Social Sciences
Subject:81 education, teaching
Programme:Educational Science and Technology MSc (60023)
Link to this item:https://purl.utwente.nl/essays/77028
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