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The design of a storytelling and learning by teaching activity with a social robot as teachable main character, for primary school language learning

Verhoeven, Gijs (2018) The design of a storytelling and learning by teaching activity with a social robot as teachable main character, for primary school language learning.

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Abstract:This research is about the design of an activity for primary school second language learning. The activity is a combination of storytelling and learning by teaching, with a social robot as teachable main character. Both storytelling and learning by teaching with a social robot have proven to be beneficial for primary education. However, the combination has not been researched yet. This could have unknown benefits by combining the beneficial aspects of both approaches into one activity. First a concept was developed based on literature research and (game) design principles. In an iterative process of rapid prototyping, user testing, and design improvement, the concept was further developed. Then a high-fi prototype was built which was tested on a primary school. The twenty two children had learned two words on average. They also had fun and interacted with the system as desired. However the reason for specific learning behaviour could not convincingly be explained in terms of the design choices made.
Item Type:Essay (Bachelor)
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:54 computer science, 81 education, teaching
Programme:Creative Technology BSc (50447)
Link to this item:https://purl.utwente.nl/essays/75639
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