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The influence of personalization on education and enjoyment in a museum

Perloy, L.M. (2011) The influence of personalization on education and enjoyment in a museum.

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Abstract:Maintaining the museum integrity as a conserving and educational institution on one hand, and making the museum more competitive and popular on the other hand, is one of the main challenges for museums. This research tried to find out if a newly designed collaborative quest was suitable to be both educative and enjoyable. Special attention was focused on the influence of personal interest on education and enjoyment. To find an answer, an experiment was conducted in Museon in which groups of four participants, with at least two children, played the quest. The quest started and ended at a multi-touch table, which was used because it was very suitable for collaboration. Between the parts at the table participants had to answer questions, which were provided at terminal computers in the main exhibition of Museon. Two conditions were compared. Participants in the normal condition got questions about subjects they had indicated as interesting at the start at the table, participants in the inverse conditions got questions about subjects they had not indicated as interesting. It showed that children in the normal condition scored higher for understanding than children in the inverse condition. For remembering and enjoyment no differences were found between the two conditions, but scores were quite high. The collaborative quest showed that it is possible to make a museum visit both educative and enjoyable.
Item Type:Essay (Master)
Clients:
Museon
Faculty:EEMCS: Electrical Engineering, Mathematics and Computer Science
Subject:77 psychology
Programme:Interaction Technology MSc (60030)
Link to this item:https://purl.utwente.nl/essays/61475
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